Routines |
Prev: 39104 | Up: Map | Next: 39139 |
Used by the routine at Girl3_Frame5.
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Graphics_Width04 | 39117 | LD C,56 | C=56 (height). | |||||
39119 | LD B,4 | B=4 (width). | ||||||
39121 | LD DE,16516 | DE=16516 (screen buffer location). | ||||||
39124 | LD IX,22660 | IX=22660 (attribute buffer location). | ||||||
This entry point is used by the routines at Graphics_InitialiseGirl, Graphics_Width14, Graphics_Width09_Left, Graphics_Width0F, Graphics_Width0F_Left, Graphics_Width09_Right, Graphics_Width08 and Graphics_Width0A.
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Graphics_PrepToPrintGirl | 39128 | INC HL | Increment HL by three to move the pointer past the JP command. |
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39129 | INC HL | |||||||
39130 | INC HL | |||||||
39131 | PUSH DE | Stash the screen buffer pointer on the stack. | ||||||
39132 | LD E,(HL) | Store a pointer to the stage data in DE. | ||||||
39133 | INC HL | |||||||
39134 | LD D,(HL) | |||||||
39135 | POP HL | Restore the screen buffer pointer from the stack. | ||||||
39136 | JP PrintGirl | Jump to PrintGirl. |
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