Routines |
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Used by the routines at Player_Name and Controller_Yes_No.
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Handler_Yes_No | A884 | BIT 5,A | Test bit 5 of A. | |
Default to using "NO".
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A886 | LD HL,$ACF2 | HL=Messaging_No. | ||
A889 | JR Z,Handler_Yes_No_Write | Jump to Handler_Yes_No_Write if bit 5 of A is not set. | ||
Else, use "YES.
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A88B | LD HL,$ACF6 | HL=Messaging_Yes. | ||
Handler_Yes_No_Write | A88E | LD DE,$48DA | DE=48DA (screen buffer location). | |
A891 | CALL PrintString | Call PrintString. | ||
A894 | RET | Return. |
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