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B2B0: Set Deadly Flags And Draw
Makes the object deadly to touch (see SetDeadlyFlags) and marks it to be wiped and redrawn.
Input
IX The address of the object
Make the object deadly and redraw it.
SetDeadlyFlagsAndDraw B2B0 CALL SetDeadlyFlags Call SetDeadlyFlags.
B2B3 JP SetWipeAndDrawFlags Jump to SetWipeAndDrawFlags.
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