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43657: Handle Chasing Dome
The update routine for the chasing dome (objects 120 and 121), which is deadly to touch. It moves towards the player at one unit per pass in each direction.
Input
IX The address of the object
Head towards the player and redraw the dome.
HandleChasingDome 43657 CALL SetPixelAdjustments_Sparkle Call SetPixelAdjustments_Sparkle.
43660 LD BC,257 Set the speed along each axis to 1.
43663 CALL SetSpeedTowardsPlayer Call SetSpeedTowardsPlayer.
43666 CALL ApplyGravityAndMove Call ApplyGravityAndMove.
43669 CALL ToggleSpriteNumber Call ToggleSpriteNumber.
43672 LD HL,46765 Point HL at MovingSoundLengths_ChasingDome.
43675 CALL PlayMovingSound Call PlayMovingSound.
43678 JP SetDeadlyFlagsAndDraw Jump to SetDeadlyFlagsAndDraw.
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