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9F40: Unused Sprite Entry Points
Not used by the game. These are versions of DrawEntity and RemoveEntity which skip the code that finds the data for the sprite, for use when DE already holds the address of the sprite data.
Draws the sprite of the entity, without fetching the sprite data.
Unused_SpriteEntryPoints 9F40 CALL PrepDraw2_NoFetch Call PrepDraw2_NoFetch (part of PrepDraw2).
9F43 JR DrawEntity_Prepared Jump to DrawEntity_Prepared.
Erases the sprite at the recorded position, without fetching the sprite data.
9F45 CALL PrepDraw23_NoFetch Call PrepDraw23_NoFetch (part of PrepDraw23).
9F48 JR RemoveEntity_Prepared Jump to RemoveEntity_Prepared.
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