Routines |
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Used by the routines at HandlerWeapon, HandlerBatlet, HandlerFoodItem, HandlerCaveDoorLocked and GameComplete.
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RemoveEntity | 9F56 | CALL PrepDraw23 | ||
This entry point is used by the routine at 9E9B.
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RemoveEntity_0 | 9F59 | EXX | ||
9F5A | XOR A | |||
9F5B | LD C,A | |||
9F5C | LD ($5E19),A | |||
9F5F | LD A,($5E18) | |||
9F62 | LD ($5E11),A | |||
9F65 | LD A,L | |||
9F66 | AND $07 | |||
9F68 | LD A,$02 | |||
9F6A | JR Z,RemoveEntity_1 | |||
9F6C | INC A | |||
RemoveEntity_1 | 9F6D | LD ($5E10),A | ||
9F70 | EXX | |||
9F71 | JP $9E9B | |||
9F74 | PUSH DE | |||
9F75 | CALL PrepDraw23_0 | |||
9F78 | EXX | |||
9F79 | POP DE | |||
9F7A | CALL PrepDraw2_0 | |||
9F7D | EXX | |||
9F7E | JR DisplayEntity_0 | |||
View the equivalent code in;
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