Prev: 40723 Up: Map Next: 40778
40768: Unused Sprite Entry Points
Not used by the game. These are versions of DrawEntity and RemoveEntity which skip the code that finds the data for the sprite, for use when DE already holds the address of the sprite data.
Draws the sprite of the entity, without fetching the sprite data.
Unused_SpriteEntryPoints 40768 CALL PrepDraw2_NoFetch Call PrepDraw2_NoFetch (part of PrepDraw2).
40771 JR DrawEntity_Prepared Jump to DrawEntity_Prepared.
Erases the sprite at the recorded position, without fetching the sprite data.
40773 CALL PrepDraw23_NoFetch Call PrepDraw23_NoFetch (part of PrepDraw23).
40776 JR RemoveEntity_Prepared Jump to RemoveEntity_Prepared.
Prev: 40723 Up: Map Next: 40778