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C34A: Sprite: Spikey
The Spikey sprites. There are two frames in this block, each 10 pixels high. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite IDs are 5E and 5F (see SpritesTable).
Frame 1.
Sprite_Spikey_1 C34A DEFB $10 Height = 10 pixels.
C34B DEFB $03,$FF spikey-01
C34D DEFB $FF,$FC
C34F DEFB $3F,$F0
C351 DEFB $0F,$FC
C353 DEFB $3F,$FF
C355 DEFB $FF,$FC
C357 DEFB $3F,$F8
C359 DEFB $13,$9E
C35B DEFB $65,$2F
C35D DEFB $ED,$68
C35F DEFB $33,$9E
C361 DEFB $3F,$F1
C363 DEFB $67,$F8
C365 DEFB $03,$B8
C367 DEFB $03,$1C
C369 DEFB $02,$00
Frame 2.
Sprite_Spikey_2 C36B DEFB $10 Height = 10 pixels.
C36C DEFB $FF,$80 spikey-02
C36E DEFB $7F,$FF
C370 DEFB $0F,$FC
C372 DEFB $3F,$F0
C374 DEFB $FF,$FF
C376 DEFB $7F,$FE
C378 DEFB $1F,$FC
C37A DEFB $33,$98
C37C DEFB $65,$2F
C37E DEFB $7D,$6E
C380 DEFB $73,$98
C382 DEFB $1F,$F8
C384 DEFB $3F,$F8
C386 DEFB $7F,$6E
C388 DEFB $63,$62
C38A DEFB $01,$20
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