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C38C: Sprite: Blob
The Blob sprites. There are two frames in this block, with heights of 0B and 09 pixels. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite IDs are 60 and 61 (see SpritesTable).
Frame 1.
Sprite_Blob_1 C38C DEFB $0B Height = 0B pixels.
C38D DEFB $0E,$E0 blob-01
C38F DEFB $1F,$F0
C391 DEFB $39,$38
C393 DEFB $34,$90
C395 DEFB $36,$D8
C397 DEFB $39,$38
C399 DEFB $1F,$F0
C39B DEFB $0F,$E0
C39D DEFB $1C,$70
C39F DEFB $38,$38
C3A1 DEFB $F0,$1E
Frame 2.
Sprite_Blob_2 C3A3 DEFB $09 Height = 09 pixels.
C3A4 DEFB $0E,$E0 blob-02
C3A6 DEFB $1F,$F0
C3A8 DEFB $39,$38
C3AA DEFB $34,$98
C3AC DEFB $36,$D8
C3AE DEFB $39,$38
C3B0 DEFB $1F,$F0
C3B2 DEFB $3F,$F8
C3B4 DEFB $F8,$3E
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