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Data |
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The Blob sprites. There are two frames in this block, with heights of 0B and 09 pixels. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite IDs are 60 and 61 (see SpritesTable).
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Frame 1.
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| Sprite_Blob_1 | C38C | DEFB $0B | Height = 0B pixels. | |
| C38D | DEFB $0E,$E0 |
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| C38F | DEFB $1F,$F0 | |||
| C391 | DEFB $39,$38 | |||
| C393 | DEFB $34,$90 | |||
| C395 | DEFB $36,$D8 | |||
| C397 | DEFB $39,$38 | |||
| C399 | DEFB $1F,$F0 | |||
| C39B | DEFB $0F,$E0 | |||
| C39D | DEFB $1C,$70 | |||
| C39F | DEFB $38,$38 | |||
| C3A1 | DEFB $F0,$1E | |||
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Frame 2.
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| Sprite_Blob_2 | C3A3 | DEFB $09 | Height = 09 pixels. | |
| C3A4 | DEFB $0E,$E0 |
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| C3A6 | DEFB $1F,$F0 | |||
| C3A8 | DEFB $39,$38 | |||
| C3AA | DEFB $34,$98 | |||
| C3AC | DEFB $36,$D8 | |||
| C3AE | DEFB $39,$38 | |||
| C3B0 | DEFB $1F,$F0 | |||
| C3B2 | DEFB $3F,$F8 | |||
| C3B4 | DEFB $F8,$3E | |||
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