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Routines |
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Used by the routine at HandleLevelIntroduction.
Erases the sprite at the position recorded by StoreEntity.
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| RemoveEntity | 7607 | CALL PrepareOldSprite | Prepare the recorded sprite using PrepareOldSprite. | |||||
| RemoveEntity_Fetched | 760A | EXX | Switch to the shadow registers. | |||||
| 760B | XOR A | A=00. | ||||||
| 760C | LD C,A | C=00. | ||||||
| 760D | LD ($5F1A),A | Write 00 to ActorSprite_RowsRemaining. | ||||||
| 7610 | LD ($5F17),A | Write 00 to ActorSprite_Rows. | ||||||
| 7613 | EXX | Switch to the normal registers. | ||||||
| 7614 | JP XORSpriteLoop | Jump to XORSpriteLoop. | ||||||
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View the equivalent code in;
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