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Routines |
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Used by the routine at HandleLevelIntroduction.
Erases the sprite at the position recorded by StoreEntity.
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| RemoveEntity | 30215 | CALL PrepareOldSprite | Prepare the recorded sprite using PrepareOldSprite. | |||||
| RemoveEntity_Fetched | 30218 | EXX | Switch to the shadow registers. | |||||
| 30219 | XOR A | A=0. | ||||||
| 30220 | LD C,A | C=0. | ||||||
| 30221 | LD (24346),A | Write 0 to ActorSprite_RowsRemaining. | ||||||
| 30224 | LD (24343),A | Write 0 to ActorSprite_Rows. | ||||||
| 30227 | EXX | Switch to the normal registers. | ||||||
| 30228 | JP XORSpriteLoop | Jump to XORSpriteLoop. | ||||||
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View the equivalent code in;
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