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30205: Unused Sprite Entry Points
Not used by the game. These are versions of DrawEntity and RemoveEntity which skip the code that finds the data for the sprite, for use when DE already holds the address of the sprite data.
Draws the sprite of the actor, without fetching the sprite data.
Unused_SpriteEntryPoints 30205 CALL PrepareActorSprite_Position Call PrepareActorSprite_Position (part of PrepareActorSprite).
30208 JR DrawEntity_Fetched Jump to DrawEntity_Fetched.
Erases the sprite at the recorded position, without fetching the sprite data.
30210 CALL PrepareOldSprite_Position Call PrepareOldSprite_Position (part of PrepareOldSprite).
30213 JR RemoveEntity_Fetched Jump to RemoveEntity_Fetched.
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