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7F0F: Sprite: Type 15 Frame 0A
A sprite for objects of type 15: it is used when the bottom four bits of offset 13 are 0A (see FetchFrameSprite).
SpriteType15_Frame0A 7F0F DEFB $02 Width = 02 bytes.
7F10 DEFB $0E Height = 0E pixels.
7F11 DEFB $1E,$F8 type-15-frame-0a
7F13 DEFB $3D,$FC
7F15 DEFB $70,$02
7F17 DEFB $C3,$FF
7F19 DEFB $C3,$FF
7F1B DEFB $C3,$FF
7F1D DEFB $80,$01
7F1F DEFB $4C,$32
7F21 DEFB $4C,$32
7F23 DEFB $C3,$FF
7F25 DEFB $31,$FC
7F27 DEFB $0C,$F0
7F29 DEFB $01,$80
7F2B DEFB $01,$80
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