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31646: Sprite: Type 16 Frame 0D
A sprite for objects of type 22: it is used when the bottom four bits of offset 19 are 13 (see FetchFrameSprite).
SpriteType16_Frame0D 31646 DEFB 3 Width = 3 bytes.
31647 DEFB 25 Height = 25 pixels.
31648 DEFB 0,0,32 type-16-frame-0d
31651 DEFB 32,0,0
31654 DEFB 0,8,136
31657 DEFB 0,0,32
31660 DEFB 30,34,120
31663 DEFB 33,0,132
31666 DEFB 33,8,132
31669 DEFB 33,0,132
31672 DEFB 30,24,120
31675 DEFB 0,24,0
31678 DEFB 0,128,0
31681 DEFB 0,0,32
31684 DEFB 0,0,0
31687 DEFB 120,255,254
31690 DEFB 120,255,254
31693 DEFB 120,255,254
31696 DEFB 56,12,12
31699 DEFB 60,12,12
31702 DEFB 28,127,248
31705 DEFB 14,127,240
31708 DEFB 6,63,224
31711 DEFB 3,63,192
31714 DEFB 1,223,128
31717 DEFB 0,110,0
31720 DEFB 0,24,0
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