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31936: Sprite: Crystal 0
A sprite for objects of type 29: it is used when the bottom four bits of offset 19 are 0 (see FetchFrameSprite).
It is drawn as a faceted crystal.
SpriteType1D_Frame00 31936 DEFB 2 Width = 2 bytes.
31937 DEFB 16 Height = 16 pixels.
31938 DEFB 3,240 type-1d-frame-00
31940 DEFB 5,92
31942 DEFB 58,170
31944 DEFB 85,86
31946 DEFB 106,172
31948 DEFB 85,87
31950 DEFB 106,171
31952 DEFB 85,85
31954 DEFB 170,171
31956 DEFB 213,85
31958 DEFB 106,171
31960 DEFB 85,85
31962 DEFB 74,174
31964 DEFB 117,80
31966 DEFB 42,168
31968 DEFB 31,240
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