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A sprite for objects of type 29: it is used when the bottom four bits of offset 19 are 0 (see FetchFrameSprite).
It is drawn as a faceted crystal.
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| SpriteType1D_Frame00 | 31936 | DEFB 2 | Width = 2 bytes. | |
| 31937 | DEFB 16 | Height = 16 pixels. | ||
| 31938 | DEFB 3,240 |
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| 31940 | DEFB 5,92 | |||
| 31942 | DEFB 58,170 | |||
| 31944 | DEFB 85,86 | |||
| 31946 | DEFB 106,172 | |||
| 31948 | DEFB 85,87 | |||
| 31950 | DEFB 106,171 | |||
| 31952 | DEFB 85,85 | |||
| 31954 | DEFB 170,171 | |||
| 31956 | DEFB 213,85 | |||
| 31958 | DEFB 106,171 | |||
| 31960 | DEFB 85,85 | |||
| 31962 | DEFB 74,174 | |||
| 31964 | DEFB 117,80 | |||
| 31966 | DEFB 42,168 | |||
| 31968 | DEFB 31,240 | |||
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