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32403: Sprite: Type 16 Frame 0A
A sprite for objects of type 22: it is used when the bottom four bits of offset 19 are 10 (see FetchFrameSprite).
SpriteType16_Frame0A 32403 DEFB 5 Width = 5 bytes.
32404 DEFB 12 Height = 12 pixels.
32405 DEFB 1,240,248,0,0 type-16-frame-0a
32410 DEFB 27,153,205,248,0
32415 DEFB 23,205,229,255,128
32420 DEFB 55,197,229,255,224
32425 DEFB 63,255,255,255,248
32430 DEFB 0,0,0,0,6
32435 DEFB 63,255,255,255,248
32440 DEFB 63,224,7,255,224
32445 DEFB 31,255,228,1,128
32450 DEFB 15,128,61,254,0
32455 DEFB 1,255,61,240,0
32460 DEFB 0,3,253,128,0
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