![]() |
Routines |
| Prev: 40782 | Up: Map | Next: 40817 |
|
Used by the routine at DrawShipTop.
As CheckPause, but first calls DrawSideFlames when the game is about to pause.
|
||||
| CheckPauseAndSilence | 40788 | CALL ReadPauseKeys | Test the pause keys. | |
| 40791 | RET NZ | Return if neither is pressed. | ||
| 40792 | CALL DrawSideFlames | Call DrawSideFlames. | ||
|
This entry point is used by the routine at CheckPause.
|
||||
| CheckPause_WaitRelease | 40795 | CALL ShortDelay | Wait a short while. | |
| 40798 | CALL ReadPauseKeys | Test the pause keys. | ||
| 40801 | JR Z,CheckPause_WaitRelease | Loop back to CheckPause_WaitRelease until they are released. | ||
| CheckPause_WaitPress | 40803 | CALL ShortDelay | Wait a short while. | |
| 40806 | CALL ReadPauseKeys | Test the pause keys. | ||
| 40809 | JR NZ,CheckPause_WaitPress | Loop back to CheckPause_WaitPress until one is pressed. | ||
| CheckPause_WaitReleaseAgain | 40811 | CALL ReadPauseKeys | Test the pause keys. | |
| 40814 | JR Z,CheckPause_WaitReleaseAgain | Loop back to CheckPause_WaitReleaseAgain until they are released. | ||
| 40816 | RET | Return. | ||
| Prev: 40782 | Up: Map | Next: 40817 |