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B95E: Muzzle Flash Template
The initial contents of a slot for a muzzle flash (type 0F). The final two bytes point to the sprite list, whose sprite number is set by HandleMuzzleFlash. flash-1 flash-2 flash-3 flash-4
MuzzleFlashTemplate B95E DEFB $0F,$00,$00,$00,$00,$00,$00,$00 Type, position, speed, size and counters.
B966 DEFB $00,$00,$00,$00,$00,$00
B96C DEFW $B96E The sprite list of the flash.
B96E DEFB $00,$00,$00,$80 The sprite list.
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