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48290: Crosshair Template
The initial contents of a slot for the crosshair (type 3). It starts in the middle of the screen. The final two bytes point to the sprite list.
CrosshairTemplate 48290 DEFB 3,0,120,0,84,8,0,0 Type, position, speed, size and counters.
48298 DEFB 8,8,0,0,0,0
48304 DEFW CrosshairSpriteList The address of CrosshairSpriteList.
CrosshairSpriteList 48306 DEFB 244,244,44,128 The sprite list: sprite 44 at offset (244, 244). crosshair .
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