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Routines |
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Turns the object into the first of the sparkles that show the player dying, which go through the graphic numbers 70 to 76.
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| StartDeathSparkles | BF21 | LD (IX+$00),$70 | Set the graphic number to 70. | |||||
| BF25 | SET 1,(IX+$07) | Flag the object to be ignored in the 3D calculations. | ||||||
| BF29 | JR HandleDeathSparkles_Draw | Jump to HandleDeathSparkles_Draw. | ||||||
| Prev: BF11 | Up: Map | Next: BF2B |