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Routines |
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Used by the routine at HandleCollapsingBlock.
Handles the sparkles that show the player dying, which go through the graphic numbers 70 to 76 (and B8). The graphic changes on every frame.
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| HandleDeathSparkles | BF2B | CALL SetPixelAdjustments_Sparkle | Set the pixel adjustments of a sparkle. | |||||
| BF2E | INC (IX+$00) | Change to the next graphic. | ||||||
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This entry point is used by the routine at StartDeathSparkles.
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| HandleDeathSparkles_Draw | BF31 | CALL PlaySparkleSound | Play the sound of the sparkles. | |||||
| BF34 | JP SetWipeAndDrawFlags | Flag the object to be drawn again. | ||||||
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