![]() |
Routines |
Prev: 33477 | Up: Map | Next: 33972 |
Used by the routine at CreateWindow.
|
||||
ResetScreen | 33965 | LD HL,16384 | HL=screen buffer. | |
33968 | LD B,88 | B=88 (i.e. finish once we reach the start of attribute buffer). | ||
This entry point is used by the routine at StartGame.
|
||||
ResetScreen_0 | 33970 | LD C,0 | C=0 (value to write). | |
Prev: 33477 | Up: Map | Next: 33972 |