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Routines |
Prev: 47440 | Up: Map | Next: 47570 |
Used by the routines at GameInitialisation, Game_Restart, 33021, StartGame, 36102, 37346, 40810, 41386, GameOver_1UP_Messaging, 44342, 45592 and 46382.
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47548 | DI | Disable interrupts. | ||
47549 | LD HL,65361 | HL=65361. | ||
47552 | LD A,(DE) | A=DE. | ||
47553 | INC DE | Increment DE by one. | ||
47554 | BIT 7,A | If bit 7 of A is set, jump to 47562. | ||
47556 | JR NZ,47562 | |||
47558 | LD (HL),A | Write A to HL. | ||
47559 | DEC HL | Decrease HL by one. | ||
47560 | JR 47552 | Jump to 47552. | ||
47562 | AND %01111111 | Keep only bits 0-6. | ||
47564 | LD (HL),A | Write A to HL. | ||
47565 | LD (65364),HL | Write HL to 65364. | ||
47568 | EI | Enable interrupts. | ||
47569 | RET | Return. |
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