46382 |
DI |
46383 |
LD DE,47658 |
46386 |
CALL 47548 |
46389 |
RST 56 |
46390 |
LD A,(24862) |
46393 |
CALL Convert_Base10 |
46396 |
LD HL,46688 |
46399 |
LD C,A |
46400 |
RRCA |
46401 |
RRCA |
46402 |
RRCA |
46403 |
RRCA |
46404 |
AND %00001111 |
46406 |
JR NZ,46410 |
46408 |
LD A,240 |
46410 |
ADD A,48 |
46412 |
LD (HL),A |
46413 |
INC HL |
46414 |
LD A,C |
46415 |
AND %00001111 |
46417 |
ADD A,48 |
46419 |
LD (HL),A |
46420 |
CALL 35749 |
46423 |
LD B,12 |
46425 |
PUSH BC |
46426 |
CALL ControlsPause |
46429 |
CALL Message_MissileLaunch |
46432 |
LD C,128 |
46434 |
LD D,128 |
46436 |
CALL PlaySquareWave |
46439 |
DEC D |
46440 |
JR NZ,46436 |
46442 |
LD A,66 |
46444 |
LD (46556),A |
46447 |
CALL Message_MissileLaunch |
46450 |
LD A,86 |
46452 |
LD (46556),A |
46455 |
LD HL,32768 |
46458 |
DEC HL |
46459 |
LD A,L |
46460 |
OR H |
46461 |
JR NZ,46458 |
46463 |
POP BC |
46464 |
DJNZ 46425 |
46466 |
LD DE,47578 |
46469 |
CALL 47548 |
46472 |
CALL 35749 |
46475 |
CALL Handler_ResetLaserBeamSlots |
46478 |
CALL ResetAlienStates |
46481 |
JP 41717 |