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Routines |
| Prev: 26278 | Up: Map | Next: 26382 |
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Used by the routine at 26278.
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| 26327 | LD HL,24172 | HL=State_Robbie_Active. | ||
| 26330 | LD B,16 | B=16. | ||
| 26332 | CALL SetObjectInactive | Call SetObjectInactive. | ||
| 26335 | LD A,(24068) | Sound_Enable. | ||
| 26338 | AND A | |||
| 26339 | JR NZ,26373 | |||
| 26341 | LD A,(24119) | |||
| 26344 | AND A | |||
| 26345 | JR Z,26368 | |||
| 26347 | AND %00000011 | Keep only bits 0-2. | ||
| 26349 | JR NZ,26368 | |||
| 26351 | LD DE,25629 | DE=25629. | ||
| 26354 | LD HL,24120 | HL=CurrentPlayer_Lives. | ||
| 26357 | INC (HL) | |||
| 26358 | CALL PlayMusic | Call PlayMusic. | ||
| 26361 | LD HL,24119 | |||
| 26364 | INC (HL) | |||
| 26365 | JP LevelNew | Jump to LevelNew. | ||
| 26368 | LD DE,25645 | DE=25645. | ||
| 26371 | JR 26358 | Jump to 26358. | ||
| 26373 | DI | |||
| 26374 | LD B,10 | |||
| 26376 | CALL GameOverPause | |||
| 26379 | EI | |||
| 26380 | JR 26361 | |||
| Prev: 26278 | Up: Map | Next: 26382 |