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26278: Routine at 66A6
26278 CALL StoreEntity Call StoreEntity.
26281 LD A,(24098) Jump to 26326 if PlayDelay_Counter is not yet finished.
26284 AND A
26285 JR NZ,26326
26287 LD A,(24087) A=GameTimer.
26290 AND %00000111 Keep only bits 0-2.
26292 JR NZ,26326 Jump to 26326 if the result is non-zero.
26294 CALL 26513 Call 26513.
26297 CALL 29864 Call 29864.
26300 EXX
26301 INC (IX+4)
26304 LD A,(IX+4)
26307 CP 4
26309 CALL Z,ColouriseFlower
26312 CP 5
26314 JR Z,26327
26316 CALL 26513 Call 26513.
26319 CALL 29888 Call 29888.
26322 EXX
26323 CALL 29938 Call 29938.
26326 RET Return.
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