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71EA: Draw Line Without Shift
Used by the routine at MaskSprite.
Used by MaskSprite when the sprite is not shifted. Puts the screen address in HL, keeping the sprite pointer on the stack, and draws the line.
MaskSprite_DrawUnshifted 71EA EX (SP),HL Swap HL with the value on the stack.
71EB JR DrawTwoBytes Jump to DrawTwoBytes.
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