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Routines |
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Copies the position and the sprite ID of an actor into the actor buffer at Actor_Position_X, so that its sprite can be erased from there the next time it is drawn.
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| StoreEntity | 71ED | LD A,(IX+$01) | Copy the X position of the actor to Actor_Position_X. | |||||
| 71F0 | LD ($5E20),A | |||||||
| 71F3 | LD A,(IX+$02) | Copy the Y position of the actor to Actor_Position_Y. | ||||||
| 71F6 | LD ($5E21),A | |||||||
| 71F9 | LD A,(IX+$00) | Copy the sprite ID of the actor to Actor_SpriteID. | ||||||
| 71FC | LD ($5E22),A | |||||||
| 71FF | RET | Return. | ||||||
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View the equivalent code in;
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