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C4F7: Sprite: Sabreman Swimming
The three frames of Sabreman in the pose that he has on the rope (the sprite ids 01 to 04 where the second frame is used twice). The first two are also used for the types 62 and 63 of Sabreman when he is carried by an eagle (see Handle_Carried_Sabreman). The sprites at Sprite_Sabreman_Swimming_4 are the same poses the other way round.
Frame 1.
Sprite_Sabreman_Swimming_1 C4F7 DEFB $03 Width = 03 bytes.
C4F8 DEFB $10 Height = 10 pixels.
C4F9 DEFB $00,$00,$00 sabreman-swimming-01
C4FC DEFB $00,$20,$00
C4FF DEFB $00,$71,$80
C502 DEFB $00,$3B,$C0
C505 DEFB $0C,$1D,$EC
C508 DEFB $06,$1D,$76
C50B DEFB $18,$BB,$2C
C50E DEFB $1D,$7B,$1C
C511 DEFB $95,$B6,$C0
C514 DEFB $67,$CF,$C0
C517 DEFB $19,$FC,$C0
C51A DEFB $66,$40,$60
C51D DEFB $79,$80,$18
C520 DEFB $7E,$80,$30
C523 DEFB $3F,$00,$00
C526 DEFB $1E,$00,$00
Frame 2.
Sprite_Sabreman_Swimming_2 C529 DEFB $03 Width = 03 bytes.
C52A DEFB $10 Height = 10 pixels.
C52B DEFB $00,$00,$00 sabreman-swimming-02
C52E DEFB $00,$00,$00
C531 DEFB $03,$00,$00
C534 DEFB $01,$80,$00
C537 DEFB $00,$C0,$C0
C53A DEFB $00,$61,$E0
C53D DEFB $18,$67,$F0
C540 DEFB $1D,$6F,$FB
C543 DEFB $95,$EF,$17
C546 DEFB $67,$9E,$0E
C549 DEFB $19,$FC,$04
C54C DEFB $66,$40,$00
C54F DEFB $79,$80,$00
C552 DEFB $7E,$80,$00
C555 DEFB $3F,$00,$00
C558 DEFB $1E,$00,$00
Frame 3.
Sprite_Sabreman_Swimming_3 C55B DEFB $03 Width = 03 bytes.
C55C DEFB $10 Height = 10 pixels.
C55D DEFB $00,$00,$00 sabreman-swimming-03
C560 DEFB $00,$40,$00
C563 DEFB $00,$E0,$00
C566 DEFB $06,$70,$E0
C569 DEFB $07,$33,$E0
C56C DEFB $03,$3D,$F3
C56F DEFB $18,$F7,$BB
C572 DEFB $1D,$77,$16
C575 DEFB $95,$AE,$CC
C578 DEFB $67,$DF,$E0
C57B DEFB $19,$FC,$74
C57E DEFB $66,$40,$2C
C581 DEFB $79,$80,$18
C584 DEFB $7E,$80,$10
C587 DEFB $3F,$00,$00
C58A DEFB $1E,$00,$00
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