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56676: Sprite: Fire
The two frames of the fire that is thrown by the torch, which are the object types 112 and 113 (see Handle_Fire).
Frame 1.
Sprite_Fire_1 56676 DEFB 2 Width = 2 bytes.
56677 DEFB 16 Height = 16 pixels.
56678 DEFB 12,0 fire-01
56680 DEFB 23,152
56682 DEFB 47,204
56684 DEFB 45,246
56686 DEFB 27,122
56688 DEFB 18,104
56690 DEFB 82,232
56692 DEFB 87,168
56694 DEFB 86,168
56696 DEFB 86,160
56698 DEFB 74,164
56700 DEFB 10,148
56702 DEFB 20,212
56704 DEFB 16,84
56706 DEFB 0,64
56708 DEFB 0,0
Frame 2.
Sprite_Fire_2 56710 DEFB 2 Width = 2 bytes.
56711 DEFB 16 Height = 16 pixels.
56712 DEFB 1,192 fire-02
56714 DEFB 3,112
56716 DEFB 54,120
56718 DEFB 36,244
56720 DEFB 109,186
56722 DEFB 77,218
56724 DEFB 91,106
56726 DEFB 27,170
56728 DEFB 19,168
56730 DEFB 87,42
56732 DEFB 87,106
56734 DEFB 70,74
56736 DEFB 102,74
56738 DEFB 98,42
56740 DEFB 32,52
56742 DEFB 32,16
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