Prev: 8EE2 Up: Map Next: 8F20
8F06: Girl Won Round
Used by the routines at PlayGame and Handler_Showdown.
GirlWonRound 8F06 LD A,($96B4) Update *GirlCash as the girl has won this round. So, add *PotValue to *GirlCash and write the result back to *GirlCash.
8F09 LD B,A
8F0A LD A,($96B6)
8F0D ADD A,B
8F0E LD ($96B6),A
Display a random "I've won" message.
ID Message ID Message
01 message-00-00 02 message-00-01
03 message-00-02 04 message-00-03
05 message-00-04
8F11 XOR A Call Messaging_Girl using message block 00.
8F12 CALL Messaging_Girl
Check if this is round over or game over for the player.
8F15 LD A,($96B5) Call PlayerLostRound if *PlayerCash is lower than 0A.
8F18 CP $0A
8F1A LD A,$00
8F1C CALL C,PlayerLostRound
8F1F RET Return with A being 00.
Prev: 8EE2 Up: Map Next: 8F20