Routines |
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Used by the routines at GameEntryPoint, Handler_TimeOut, Handler_Fired, Handler_NewsFlash and Messaging_GameOver.
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Not technically any key but any control button.
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PressAnyKey | 42997 | CALL Handler_Debounce_Controls | Call Handler_Debounce_Controls. | |
43000 | CALL Handler_Press_Fire | Call Handler_Press_Fire. | ||
This entry point is used by the routines at GameMenu and Player_Name.
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PressAnyKey_0 | 43003 | LD BC,64 | BC=0064. | |
This entry point is used by the routine at Controller_Yes_No.
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PressAnyKey_1 | 43006 | LD (52283),BC | Write BC to *52283. | |
43010 | HALT | Halt operation (suspend CPU until the next interrupt). | ||
43011 | LD A,1 | Write 1 to *52285. | ||
43013 | LD (52285),A | |||
43016 | CALL 52124 | Call 52124. | ||
43019 | RET | Return. |
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