Routines |
Prev: 42997 | Up: Map | Next: 43066 |
Used by the routine at Controller_NameSelect.
|
||||
Action "user has pressed "up":
|
||||
Handler_NameSelect_Up | 43020 | LD A,(HL) | A=the current letter. | |
Special handling for "space" as it's out of sequence with the other lettering.
|
||||
43021 | CP 32 | Jump to NameSelect_BackTo_A if A is currently 32 (ASCII "space"). | ||
43023 | JR Z,NameSelect_BackTo_A | |||
43025 | CP 90 | Jump to NameSelect_Space if A is currently 90 (ASCII "Z"). | ||
43027 | JR Z,NameSelect_Space | |||
We're within the upper and lower boundaries, so move "up" a letter.
|
||||
43029 | INC A | Increment A by one. | ||
43030 | JR Handler_NameSelect_Write | Jump to Handler_NameSelect_Write. | ||
Action "user has pressed "down":
|
||||
Handler_NameSelect_Down | 43032 | LD A,(HL) | A=the current letter. | |
Special handling for "space" as it's out of sequence with the other lettering.
|
||||
43033 | CP 32 | Jump to NameSelect_BackTo_Z if A is currently 32 (ASCII "space"). | ||
43035 | JR Z,NameSelect_BackTo_Z | |||
43037 | CP 65 | Jump to NameSelect_Space if A is currently 65 (ASCII "A"). | ||
43039 | JR Z,NameSelect_Space | |||
We're within the upper and lower boundaries, so move "down" a letter.
|
||||
43041 | DEC A | Decrease A by one. | ||
43042 | JR Handler_NameSelect_Write | Jump to Handler_NameSelect_Write. | ||
The upper boundrary has been reached, so cycle back to the letter "A".
|
||||
NameSelect_BackTo_A | 43044 | LD A,"A" | A=65 (ASCII "A"). | |
43046 | JR Handler_NameSelect_Write | Jump to Handler_NameSelect_Write. | ||
NameSelect_Space | 43048 | LD A," " | A=32 (ASCII "space"). | |
43050 | JR Handler_NameSelect_Write | Jump to Handler_NameSelect_Write. | ||
The lower boundrary has been reached, so cycle back to the letter "Z".
|
||||
NameSelect_BackTo_Z | 43052 | LD A,"Z" | A=90 (ASCII "Z"). | |
Handler_NameSelect_Write | 43054 | LD (HL),A | Write A to *HL. | |
43055 | PUSH HL | Stash HL on the stack. | ||
43056 | LD HL,43914 | HL=Game_Flags. | ||
43059 | CALL 43066 | Call 43066. | ||
43062 | POP HL | Restore HL from the stack. | ||
43063 | JP Controller_NameSelect_0 | Jump to Controller_NameSelect_0. |
Prev: 42997 | Up: Map | Next: 43066 |