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A7F5: Press Any Key
Not technically any key but any control button.
PressAnyKey A7F5 CALL Handler_Debounce_Controls Call Handler_Debounce_Controls.
A7F8 CALL Handler_Press_Fire Call Handler_Press_Fire.
This entry point is used by the routines at GameMenu and Player_Name.
PressAnyKey_0 A7FB LD BC,$0040 BC=0040.
This entry point is used by the routine at Controller_Yes_No.
PressAnyKey_1 A7FE LD ($CC3B),BC Write BC to *CC3B.
A802 HALT Halt operation (suspend CPU until the next interrupt).
A803 LD A,$01 Write 01 to *CC3D.
A805 LD ($CC3D),A
A808 CALL $CB9C Call CB9C.
A80B RET Return.
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