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44861: Frame Table Addresses
The address of the table of sprites for each type of object, from type 0 to type 30; used by FetchObjectFrameTable and FetchFrameSprite. The table for the object is indexed by the bottom four bits of offset 19 of the object.
FrameTableAddresses 44861 DEFW ShotFrameTable
44863 DEFW ShipTopSprites
44865 DEFW 51154
44867 DEFW 51164
44869 DEFW 51173
44871 DEFW 51181
44873 DEFW 51188
44875 DEFW StarSprites
44877 DEFW 49555
44879 DEFW 49558
44881 DEFW 49562
44883 DEFW 49566
44885 DEFW SpriteTables_ShipParts
44887 DEFW 44971
44889 DEFW ObjectGraphics
44891 DEFW 30823
44893 DEFW 30854
44895 DEFW 30883
44897 DEFW 30948
44899 DEFW 39102
44901 DEFW 44941
44903 DEFW FrameTables
44905 DEFW 39072
44907 DEFW 39080
44909 DEFW 39084
44911 DEFW 39092
44913 DEFW 39096
44915 DEFW 45003
44917 DEFW 39106
44919 DEFW 39162
44921 DEFW SpriteTables
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