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C692: Set Wipe And Draw Flags
Input
IX Address of the object
SetWipeAndDrawFlags C692 LD A,(IX+$07) Fetch the flags of the object.
C695 OR %00110000 Set the bits that flag the object to be wiped and drawn.
C697 LD (IX+$07),A Store the flags.
C69A JP FlagOverlappingObjects Flag the objects that overlap it to be drawn.
View the equivalent code in;
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