Prev: 50782 Up: Map Next: 50845
50834: Set Wipe And Draw Flags
Input
IX Address of the object
SetWipeAndDrawFlags 50834 LD A,(IX+7) Fetch the flags of the object.
50837 OR %00110000 Set the bits that flag the object to be wiped and drawn.
50839 LD (IX+7),A Store the flags.
50842 JP FlagOverlappingObjects Flag the objects that overlap it to be drawn.
View the equivalent code in;
Prev: 50782 Up: Map Next: 50845