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47529: Display Entity
Used by the routines at 42624, 44375 and GamePlay_Start.
DisplayEntity 47529 CALL PrepDraw2 Call PrepDraw2.
47532 EXX Switch to the shadow registers.
47533 CALL PrepDraw23 Call PrepDraw23.
47536 LD A,(38561) A=Saved_Y.
47539 SUB (IX+4)
47542 JP Z,47604
47545 JP M,47563
47548 LD C,A
47549 LD A,(38563) A=SomeHeight.
47552 CP C
47553 JP C,47604
47556 SUB C
47557 LD (38563),A
47560 JP 47578 Jump to 47578.
View the equivalent code in;
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