|  | Routines | 
| Prev: D33F | Up: Map | Next: D3A6 | 
| 
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| 
Identical clone of PrintColourCharacter.
 
Compare against the non-colour version at PrintUDG.
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| GoldfishGame_PrintColourUDG | D353 | EXX | Switch to the shadow registers. | |||||
| D354 | LD E,A | DE'=A*08. | ||||||
| D355 | LD D,$00 | |||||||
| D357 | SLA E | |||||||
| D359 | RL D | |||||||
| D35B | SLA E | |||||||
| D35D | RL D | |||||||
| D35F | SLA E | |||||||
| D361 | RL D | |||||||
| D363 | LD HL,($5C36) | HL'=*CHARS+DE'. | ||||||
| D366 | ADD HL,DE | |||||||
| D367 | LD DE,($5C84) | Increment *DF_CC by one. | ||||||
| D36B | INC DE | |||||||
| D36C | LD ($5C84),DE | |||||||
| D370 | DEC DE | Decrease DE' by one. | ||||||
| 
All character blocks are 1 x 8 bytes.
 
Copy the data from the current character set to the screen buffer.
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| D371 | LD B,$08 | B'=08 (byte counter). | ||||||
| PrintColourUDG_Loop | D373 | LD A,(HL) | A=*HL'. | |||||
| D374 | LD (DE),A | Write A to *DE'. | ||||||
| D375 | INC HL | Increment HL' by one. | ||||||
| D376 | INC D | Increment D' by one. | ||||||
| D377 | DJNZ PrintColourUDG_Loop | Decrease counter by one and loop back to PrintColourUDG_Loop until counter is zero. | ||||||
| 
Calculate the attribute buffer position.
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| D379 | LD BC,($5C88) | BC'=*S_POSN. | ||||||
| D37D | LD HL,$5800 | HL'=5800 (attribute buffer location). | ||||||
| D380 | DEC C | Decrease C' by one. | ||||||
| D381 | LD ($5C88),BC | Write BC' to *S_POSN. | ||||||
| D385 | INC C | Increment C' by one. | ||||||
| D386 | LD A,$21 | E'=21-C'. | ||||||
| D388 | SUB C | |||||||
| D389 | LD E,A | |||||||
| D38A | LD D,$00 | D'=00. | ||||||
| D38C | ADD HL,DE | HL'+=DE'. | ||||||
| D38D | LD A,$18 | E'=18-B'. | ||||||
| D38F | SUB B | |||||||
| D390 | LD E,A | |||||||
| D391 | SLA E | Shift E' left four positions (with carry). | ||||||
| D393 | SLA E | |||||||
| D395 | SLA E | |||||||
| D397 | SLA E | |||||||
| D399 | RL D | Rotate D' left. | ||||||
| D39B | SLA E | Shift E' left (with carry). | ||||||
| D39D | RL D | Rotate D' left. | ||||||
| D39F | ADD HL,DE | HL'+=DE'. | ||||||
| D3A0 | LD A,($5C8F) | A=*ATTR_T. | ||||||
| D3A3 | LD (HL),A | Write A to *HL'. | ||||||
| D3A4 | EXX | Switch back to the normal registers. | ||||||
| D3A5 | RET | Return. | ||||||
| Prev: D33F | Up: Map | Next: D3A6 |