|  | Game status buffer | 
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Used by the routines at Handler_Controls, Animate_TransformExplosion, Animate_TurnIntoHuman and Animate_ExitStageRight.
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Relates to:  
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| Active_MonsterIdleCountdown | D249 | DEFB $00 | Counts down from 19 and launches Animate_Waiting when finished. | |
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