Page Byte Address Description
64 0 16384
Loading Screen
113 69 28997
Data block at 7145
113 120 29048
Data block at 7178
113 192 29120
Data block at 71C0
114 128 29312
Data block at 7280
117 0 29952
Entity Sprite: Enforcer
120 0 30720
Data block at 7800
120 192 30912
Data block at 78C0
121 64 31040
Data block at 7940
122 0 31232
Entity Sprite: Blank 1
129 0 33024
Font UDGs
135 0 34560
Entity Sprite: Points
138 0 35328
Column Pixel Lookup Table
140 0 35840
Screen Row Address Lookup Table
145 0 37120
Entity Sprite: Player
148 0 37888
Entity Sprite: Mommy
154 0 39424
Entity Sprite: Daddy
160 0 40960
Entity Sprite: Mikey
166 0 42496
Entity Sprite: Hulk
172 0 44032
Entity Sprite: Enforcer Bullets
173 128 44416
Entity Sprite: Spheroid
181 0 46336
Entity Sprite: Test
184 0 47104
Entity Sprite: Brain
190 0 48640
Entity Sprite: Blank 2
198 12 50700
Sprite Pixel Data Table
198 174 50862
Movement Delta Table
199 207 51151
Narrow Entity Sprite Data
212 241 54513
Entity Type By Direction Table
213 1 54529
Intro Sprite Template
213 13 54541
Intro Sprite State
214 32 54816
Sprite Frame Table
217 234 55786
Entity State Table
221 249 56825
Bytes After Wide Sprite Draw
231 175 59311
Direction Animation Offset Table
234 15 59919
Enemy Colour Cycle Table
234 247 60151
Enemy Direction Code Table
235 180 60340
Enemy Movement Delta Table
238 40 60968
Data block at EE28
238 46 60974
Data block at EE2E
238 73 61001
Score Entry Field Three Table
245 77 62797
Colour Cycle Table
245 86 62806
Data block at F556
245 88 62808
Intro Sprite Table
245 183 62903
Intro Colour Cycle Table
245 210 62930
Flash Colour Cycle Table
246 221 63197
Control Handler Table