Address Description
24064
Game Entry Point
44935
Run Game
45207
Load Room Objects
45333
Save Room Objects
45381
Copy Score To Screen
45432
Update Screen
45470
Draw Changed Objects
45688
Copy Block To Screen
45722
Build Lookup Tables
45765
Calculate Pixel Coordinates
45806
Get Sprite Address
45951
Calculate Buffer Address
45972
Calculate Screen Address
46006
Calculate Attribute Address
46035
Draw Object
46159
Draw Aligned Columns
46201
Draw Lines
46304
Pause Game
46355
Clear Bytes
46361
Add A To HL
46368
Find Object Address
46385
List Objects To Draw
46474
Draw Objects In Order
46702
Resolve Object Order
46813
Fill Window
46829
Block Movement
46914
Block Movement In X
46993
Block Movement In Y
47072
Block Movement In Z
47206
Push Object On Block
47248
Mark Object Below
47266
Test Overlap In X
47287
Test Overlap In Y
47308
Test Overlap In Z
47330
Keep Object In Room In X
47373
Keep Object In Room In Y
47416
Calculate Sprite Size
47442
Read Keyboard Port
47450
Bring Speed Closer To Zero
47459
Stop Object At Floor
47481
Apply Gravity And Move
47515
Test Object Solid
47527
Flag Overlapping Objects
47668
Check Inventory
47677
Display Objects Carried
47850
Print Character
47892
Print Score Label
47913
Add To Score
47931
Draw Score
47944
Print BCD Number
47972
Set Flashing Attribute
47988
Game Selection Menu
48088
Flash Menu Options
48230
Print Text Single Colour
48250
Print Text Standard Font
48267
Print Text
48308
Display Menu
48357
Draw Frame
48473
Print Border
48576
Set Sprite Details
48597
Print Table Sprite
48606
Print Sprites
48632
Read Controls
48909
Reset Wipe Flags
48923
Test Object Intersections
48982
Set Wipe And Draw Flags For Object
48998
Test Pickup Drop Key
49017
Handle Pickup And Drop
49166
Check Action Key Released
49175
Drop Object
49319
Pick Up Object
49364
Test Object Can Be Picked Up
49415
Start Explosion
49425
Run Explosion
49437
Finish Explosion
49446
Fire Projectile
49605
Run Projectile
49670
Test Creature Hit
49764
Score For Creature
49797
Run Dangerous Fixed
49803
Run Dangerous Marked
49809
Set Deadly Flags
49818
Draw Lives
49870
Choose Start Room
49900
Lose Life
49922
Show Victory Screen
49955
Show Game Over Screen
50239
Run Nothing
50240
Handle Player Legs
50339
Test Player In Room
50376
Handle Turning
50540
Handle Jump
50573
Step Legs
50621
Get Facing Direction
50643
Handle Player Top
50717
Move Player
50794
Set Player Speed
50837
Move Player West
50846
Move Player East
50853
Move Player North
50862
Move Player South
50869
Do Nothing
50870
Build Room
50892
Mark Room Visited
50922
Print Quest Percentage
51019
Set Sprite Offset Minus 8 0
51024
Set Sprite Offset Minus 4 Minus 12
51029
Set Sprite Offset Minus 36 Minus 4
51034
Set Sprite Offset Minus 20 Minus 8
51039
Set Sprite Offset Minus 16 Minus 8
51044
Set Sprite Offset Minus 12 Minus 8
51049
Set Sprite Offset Minus 16 Minus 12
51054
Store Pixel Adjustments
51061
Set Sprite Offset Minus 12 Minus 6
51066
Set Sprite Offset Minus 12 Minus 4
51071
Set Sprite Offset Minus 8 Minus 4
51076
Set Sprite Offset Minus 8 Minus 2
51081
Run Door Frame
51112
Set Door Offset Type Eight
51117
Handle Near Arch
51202
Test Door Passage
51267
Test Passage Along Minus X
51316
Test Passage Along Plus X
51335
Test Passage Along Plus Y
51354
Test Passage Along Minus Y
51373
Test Near To
51410
Nudge Objects To Arch
51463
Nudge Object East West
51482
Nudge Object North South
51500
Build Room Scenery
51836
Set Cell Offset
51842
Place Player At Door
51950
Find Door
52046
Run Scenery
52049
Run Raised Scenery
52052
Clear Objects
52060
Clear Screen
52074
Fill Attributes
52087
Fill Memory
52097
Clear Screen Buffer
52105
Check Special Objects
52139
Create Creature
52273
Set Creature Timer
52299
Run Homing Creature
52446
Set Wipe And Draw Flags
52457
Reverse Speed X
52466
Reverse Speed Y
52475
Reverse Speed Z
52484
Speed Up Forwards
52493
Speed Up Backwards
52502
Run Pentagram Stone
52592
Run Harmful Falling Object
52597
Run Block
52604
Run Table
52609
Run Falling Object
52615
Finish Object Move
52640
Run Sinking Block
52667
Run Lift
52785
Run Bobbing Block
52890
Run Harmful Bobbing Block
52896
Run Harmful Slider X
52899
Run Slider X
52954
Run Harmful Slider Y
52957
Run Slider Y
53012
Run Static Object
53026
Run Wandering Spark
53096
Run Collectable Object
53150
Change Object Type
53170
Test Projectile Hit
53202
Run Helper Source
53361
Point At Objects
53371
Point At Store
53381
Steer Towards Target
53420
Run Helper
53562
Check Objects Collected
53615
Initialise Object Store
53749
Run Flickering Wanderer
53757
Run Wanderer
53841
Run Four Frame Wanderer
53933
Run Crumbling Block
53982
Run Conveyor Block Plus X
53993
Run Conveyor Block Minus X
54004
Run Conveyor Block Plus Y
54015
Run Conveyor Block Minus Y
54636
Play Moving Sound
54743
Play Click
54756
Play Jump Sound
54770
Play Sound Effect
54825
Play Projectile Sound
54837
Play Footstep Sound
54862
Play Explosion Sound
54885
Play Object Sound
54899
Play Stored Sound
54907
Play Wave Sequence
54914
Play Square Wave
54930
Get Table Entry
54940
Play Music Once
54965
Play Music
54976
Play Note