Prev: 6E36 Up: Map Next: 6FDA
6E9E: Sprite Table
The addresses of the sprites, which are found from the type of an object (see ObjectHandlerTable). A sprite is turned round or upside down in place when the object is flagged as being the other way (see FlipSprite).
SpriteTable 6E9E DEFW Sprite_Blank Type 00: Blank.
6EA0 DEFW Sprite_Blank Type 01: Blank.
6EA2 DEFW Sprite_Speed_Bonus Type 02: Speed Bonus.
6EA4 DEFW Sprite_Health_Bonus Type 03: Health Bonus.
6EA6 DEFW Sprite_Item_1 Type 04: Item 1.
6EA8 DEFW Sprite_Item_2 Type 05: Item 2.
6EAA DEFW Sprite_Item_3 Type 06: Item 3.
6EAC DEFW Sprite_Item_4 Type 07: Item 4.
6EAE DEFW Sprite_Item_1 Type 08: Item 1.
6EB0 DEFW Sprite_Item_2 Type 09: Item 2.
6EB2 DEFW Sprite_Item_3 Type 0A: Item 3.
6EB4 DEFW Sprite_Item_4 Type 0B: Item 4.
6EB6 DEFW Sprite_Burst_1 Type 0C: Burst 1.
6EB8 DEFW Sprite_Burst_2 Type 0D: Burst 2.
6EBA DEFW Sprite_Burst_3 Type 0E: Burst 3.
6EBC DEFW Sprite_Burst_4 Type 0F: Burst 4.
6EBE DEFW Sprite_Player_Legs_A_Frame_1 Type 10: Player Legs A Frame 1.
6EC0 DEFW Sprite_Player_Legs_A_Frame_2 Type 11: Player Legs A Frame 2.
6EC2 DEFW Sprite_Player_Legs_A_Frame_3 Type 12: Player Legs A Frame 3.
6EC4 DEFW Sprite_Player_Legs_A_Frame_4 Type 13: Player Legs A Frame 4.
6EC6 DEFW Sprite_Player_Legs_A_Frame_3 Type 14: Player Legs A Frame 3.
6EC8 DEFW Sprite_Player_Legs_A_Frame_2 Type 15: Player Legs A Frame 2.
6ECA DEFW Sprite_Player_Bumping_Body_A Type 16: Player Bumping Body A.
6ECC DEFW Sprite_Blank Type 17: Blank.
6ECE DEFW Sprite_Player_Legs_B_Frame_1 Type 18: Player Legs B Frame 1.
6ED0 DEFW Sprite_Player_Legs_B_Frame_2 Type 19: Player Legs B Frame 2.
6ED2 DEFW Sprite_Player_Legs_B_Frame_3 Type 1A: Player Legs B Frame 3.
6ED4 DEFW Sprite_Player_Legs_B_Frame_4 Type 1B: Player Legs B Frame 4.
6ED6 DEFW Sprite_Player_Legs_B_Frame_3 Type 1C: Player Legs B Frame 3.
6ED8 DEFW Sprite_Player_Legs_B_Frame_2 Type 1D: Player Legs B Frame 2.
6EDA DEFW Sprite_Player_Bumping_Body_B Type 1E: Player Bumping Body B.
6EDC DEFW Sprite_Blank Type 1F: Blank.
6EDE DEFW Sprite_Player_Body_A_Frame_1 Type 20: Player Body A Frame 1.
6EE0 DEFW Sprite_Player_Body_A_Frame_2 Type 21: Player Body A Frame 2.
6EE2 DEFW Sprite_Player_Body_A_Frame_3 Type 22: Player Body A Frame 3.
6EE4 DEFW Sprite_Player_Body_A_Frame_4 Type 23: Player Body A Frame 4.
6EE6 DEFW Sprite_Player_Body_A_Frame_3 Type 24: Player Body A Frame 3.
6EE8 DEFW Sprite_Player_Body_A_Frame_2 Type 25: Player Body A Frame 2.
6EEA DEFW Sprite_Player_Body_A_Frame_5 Type 26: Player Body A Frame 5.
6EEC DEFW Sprite_Player_Body_A_Frame_6 Type 27: Player Body A Frame 6.
6EEE DEFW Sprite_Player_Body_B_Frame_1 Type 28: Player Body B Frame 1.
6EF0 DEFW Sprite_Player_Body_B_Frame_2 Type 29: Player Body B Frame 2.
6EF2 DEFW Sprite_Player_Body_B_Frame_3 Type 2A: Player Body B Frame 3.
6EF4 DEFW Sprite_Player_Body_B_Frame_4 Type 2B: Player Body B Frame 4.
6EF6 DEFW Sprite_Player_Body_B_Frame_3 Type 2C: Player Body B Frame 3.
6EF8 DEFW Sprite_Player_Body_B_Frame_2 Type 2D: Player Body B Frame 2.
6EFA DEFW Sprite_Player_Body_B_Frame_5 Type 2E: Player Body B Frame 5.
6EFC DEFW Sprite_Player_Body_B_Frame_6 Type 2F: Player Body B Frame 6.
6EFE DEFW Sprite_Shot_1_Frame_1 Type 30: Shot 1 Frame 1.
6F00 DEFW Sprite_Shot_1_Frame_2 Type 31: Shot 1 Frame 2.
6F02 DEFW Sprite_Shot_1_Frame_3 Type 32: Shot 1 Frame 3.
6F04 DEFW Sprite_Shot_1_Frame_4 Type 33: Shot 1 Frame 4.
6F06 DEFW Sprite_Shot_2_Frame_1 Type 34: Shot 2 Frame 1.
6F08 DEFW Sprite_Shot_2_Frame_2 Type 35: Shot 2 Frame 2.
6F0A DEFW Sprite_Shot_2_Frame_3 Type 36: Shot 2 Frame 3.
6F0C DEFW Sprite_Shot_2_Frame_2 Type 37: Shot 2 Frame 2.
6F0E DEFW Sprite_Shot_3_Frame_1 Type 38: Shot 3 Frame 1.
6F10 DEFW Sprite_Shot_3_Frame_2 Type 39: Shot 3 Frame 2.
6F12 DEFW Sprite_Shot_3_Frame_3 Type 3A: Shot 3 Frame 3.
6F14 DEFW Sprite_Shot_3_Frame_4 Type 3B: Shot 3 Frame 4.
6F16 DEFW Sprite_Shot_4_Frame_1 Type 3C: Shot 4 Frame 1.
6F18 DEFW Sprite_Shot_4_Frame_2 Type 3D: Shot 4 Frame 2.
6F1A DEFW Sprite_Shot_4_Frame_3 Type 3E: Shot 4 Frame 3.
6F1C DEFW Sprite_Shot_4_Frame_4 Type 3F: Shot 4 Frame 4.
6F1E DEFW Sprite_Spore_1_Frame_1 Type 40: Spore 1 Frame 1.
6F20 DEFW Sprite_Spore_1_Frame_2 Type 41: Spore 1 Frame 2.
6F22 DEFW Sprite_Spore_1_Frame_3 Type 42: Spore 1 Frame 3.
6F24 DEFW Sprite_Spore_1_Frame_2 Type 43: Spore 1 Frame 2.
6F26 DEFW Sprite_Spore_2_Frame_1 Type 44: Spore 2 Frame 1.
6F28 DEFW Sprite_Spore_2_Frame_2 Type 45: Spore 2 Frame 2.
6F2A DEFW Sprite_Spore_2_Frame_3 Type 46: Spore 2 Frame 3.
6F2C DEFW Sprite_Spore_2_Frame_2 Type 47: Spore 2 Frame 2.
6F2E DEFW Sprite_Spore_3_Frame_1 Type 48: Spore 3 Frame 1.
6F30 DEFW Sprite_Spore_3_Frame_2 Type 49: Spore 3 Frame 2.
6F32 DEFW Sprite_Spore_3_Frame_3 Type 4A: Spore 3 Frame 3.
6F34 DEFW Sprite_Spore_3_Frame_2 Type 4B: Spore 3 Frame 2.
6F36 DEFW Sprite_Spore_4_Frame_1 Type 4C: Spore 4 Frame 1.
6F38 DEFW Sprite_Spore_4_Frame_2 Type 4D: Spore 4 Frame 2.
6F3A DEFW Sprite_Spore_4_Frame_3 Type 4E: Spore 4 Frame 3.
6F3C DEFW Sprite_Spore_4_Frame_2 Type 4F: Spore 4 Frame 2.
6F3E DEFW Sprite_Shot_1_Frame_1 Type 50: Shot 1 Frame 1.
6F40 DEFW Sprite_Shot_1_Frame_2 Type 51: Shot 1 Frame 2.
6F42 DEFW Sprite_Shot_1_Frame_3 Type 52: Shot 1 Frame 3.
6F44 DEFW Sprite_Shot_1_Frame_4 Type 53: Shot 1 Frame 4.
6F46 DEFW Sprite_Shot_2_Frame_1 Type 54: Shot 2 Frame 1.
6F48 DEFW Sprite_Shot_2_Frame_2 Type 55: Shot 2 Frame 2.
6F4A DEFW Sprite_Shot_2_Frame_3 Type 56: Shot 2 Frame 3.
6F4C DEFW Sprite_Shot_2_Frame_2 Type 57: Shot 2 Frame 2.
6F4E DEFW Sprite_Shot_3_Frame_1 Type 58: Shot 3 Frame 1.
6F50 DEFW Sprite_Shot_3_Frame_2 Type 59: Shot 3 Frame 2.
6F52 DEFW Sprite_Shot_3_Frame_3 Type 5A: Shot 3 Frame 3.
6F54 DEFW Sprite_Shot_3_Frame_4 Type 5B: Shot 3 Frame 4.
6F56 DEFW Sprite_Shot_4_Frame_1 Type 5C: Shot 4 Frame 1.
6F58 DEFW Sprite_Shot_4_Frame_2 Type 5D: Shot 4 Frame 2.
6F5A DEFW Sprite_Shot_4_Frame_3 Type 5E: Shot 4 Frame 3.
6F5C DEFW Sprite_Shot_4_Frame_4 Type 5F: Shot 4 Frame 4.
6F5E DEFW Sprite_Monster_1_Frame_1 Type 60: Monster 1 Frame 1.
6F60 DEFW Sprite_Monster_1_Frame_2 Type 61: Monster 1 Frame 2.
6F62 DEFW Sprite_Monster_1_Frame_1 Type 62: Monster 1 Frame 1.
6F64 DEFW Sprite_Monster_1_Frame_2 Type 63: Monster 1 Frame 2.
6F66 DEFW Sprite_Monster_2_Frame_1 Type 64: Monster 2 Frame 1.
6F68 DEFW Sprite_Monster_2_Frame_1 Type 65: Monster 2 Frame 1.
6F6A DEFW Sprite_Monster_2_Frame_2 Type 66: Monster 2 Frame 2.
6F6C DEFW Sprite_Monster_2_Frame_2 Type 67: Monster 2 Frame 2.
6F6E DEFW Sprite_Monster_3_Frame_1 Type 68: Monster 3 Frame 1.
6F70 DEFW Sprite_Monster_3_Frame_1 Type 69: Monster 3 Frame 1.
6F72 DEFW Sprite_Monster_3_Frame_2 Type 6A: Monster 3 Frame 2.
6F74 DEFW Sprite_Monster_3_Frame_2 Type 6B: Monster 3 Frame 2.
6F76 DEFW Sprite_Monster_4_Frame_1 Type 6C: Monster 4 Frame 1.
6F78 DEFW Sprite_Monster_4_Frame_2 Type 6D: Monster 4 Frame 2.
6F7A DEFW Sprite_Monster_4_Frame_3 Type 6E: Monster 4 Frame 3.
6F7C DEFW Sprite_Monster_4_Frame_4 Type 6F: Monster 4 Frame 4.
6F7E DEFW Sprite_Creature_1_Frame_1 Type 70: Creature 1 Frame 1.
6F80 DEFW Sprite_Creature_1_Frame_2 Type 71: Creature 1 Frame 2.
6F82 DEFW Sprite_Creature_1_Frame_3 Type 72: Creature 1 Frame 3.
6F84 DEFW Sprite_Creature_1_Frame_4 Type 73: Creature 1 Frame 4.
6F86 DEFW Sprite_Creature_2_Frame_1 Type 74: Creature 2 Frame 1.
6F88 DEFW Sprite_Creature_2_Frame_2 Type 75: Creature 2 Frame 2.
6F8A DEFW Sprite_Creature_2_Frame_3 Type 76: Creature 2 Frame 3.
6F8C DEFW Sprite_Creature_2_Frame_4 Type 77: Creature 2 Frame 4.
6F8E DEFW Sprite_Creature_3_Frame_1 Type 78: Creature 3 Frame 1.
6F90 DEFW Sprite_Creature_3_Frame_2 Type 79: Creature 3 Frame 2.
6F92 DEFW Sprite_Creature_3_Frame_3 Type 7A: Creature 3 Frame 3.
6F94 DEFW Sprite_Creature_3_Frame_4 Type 7B: Creature 3 Frame 4.
6F96 DEFW Sprite_Creature_4_Frame_1 Type 7C: Creature 4 Frame 1.
6F98 DEFW Sprite_Creature_4_Frame_2 Type 7D: Creature 4 Frame 2.
6F9A DEFW Sprite_Creature_4_Frame_3 Type 7E: Creature 4 Frame 3.
6F9C DEFW Sprite_Creature_4_Frame_4 Type 7F: Creature 4 Frame 4.
6F9E DEFW Sprite_Burst_4 Type 80: Burst 4.
6FA0 DEFW Sprite_Burst_3 Type 81: Burst 3.
6FA2 DEFW Sprite_Burst_2 Type 82: Burst 2.
6FA4 DEFW Sprite_Burst_1 Type 83: Burst 1.
6FA6 DEFW Sprite_Burst_1 Type 84: Burst 1.
6FA8 DEFW Sprite_Burst_2 Type 85: Burst 2.
6FAA DEFW Sprite_Burst_3 Type 86: Burst 3.
6FAC DEFW Sprite_Burst_4 Type 87: Burst 4.
6FAE DEFW Sprite_Ghost_Frame_1 Type 88: Ghost Frame 1.
6FB0 DEFW Sprite_Ghost_Frame_2 Type 89: Ghost Frame 2.
6FB2 DEFW Sprite_Ghost_Frame_3 Type 8A: Ghost Frame 3.
6FB4 DEFW Sprite_Ghost_Frame_2 Type 8B: Ghost Frame 2.
6FB6 DEFW Sprite_Shot_1_Frame_1 Type 8C: Shot 1 Frame 1.
6FB8 DEFW Sprite_Shot_2_Frame_1 Type 8D: Shot 2 Frame 1.
6FBA DEFW Sprite_Shot_3_Frame_1 Type 8E: Shot 3 Frame 1.
6FBC DEFW Sprite_Shot_4_Frame_1 Type 8F: Shot 4 Frame 1.
6FBE DEFW Sprite_Monster_1_Frame_1 Type 90: Monster 1 Frame 1.
6FC0 DEFW Sprite_Monster_1_Frame_2 Type 91: Monster 1 Frame 2.
6FC2 DEFW Sprite_Monster_2_Frame_1 Type 92: Monster 2 Frame 1.
6FC4 DEFW Sprite_Monster_2_Frame_1 Type 93: Monster 2 Frame 1.
6FC6 DEFW Sprite_Monster_3_Frame_1 Type 94: Monster 3 Frame 1.
6FC8 DEFW Sprite_Monster_3_Frame_1 Type 95: Monster 3 Frame 1.
6FCA DEFW Sprite_Monster_4_Frame_1 Type 96: Monster 4 Frame 1.
6FCC DEFW Sprite_Monster_4_Frame_2 Type 97: Monster 4 Frame 2.
6FCE DEFW Sprite_Logo_Piece_1 Type 98: Logo Piece 1.
6FD0 DEFW Sprite_Logo_Piece_2 Type 99: Logo Piece 2.
6FD2 DEFW Sprite_Logo_Piece_3 Type 9A: Logo Piece 3.
6FD4 DEFW Sprite_Logo_Piece_4 Type 9B: Logo Piece 4.
6FD6 DEFW Sprite_Logo_Piece_5 Type 9C: Logo Piece 5.
6FD8 DEFW Sprite_Logo_Piece_6 Type 9D: Logo Piece 6.
Prev: 6E36 Up: Map Next: 6FDA