Address Length Description
5D80 64
Table: Word index
5DC0 166
Table Dictionary: "A"
All dictionary words starting with "A".
5E66 189
Table Dictionary: "B"
All dictionary words starting with "B".
5F23 169
Table Dictionary: "C"
All dictionary words starting with "C".
5FCC 115
Table Dictionary: "D"
All dictionary words starting with "D".
603F 93
Table Dictionary: "E"
All dictionary words starting with "E".
609C 141
Table Dictionary: "F"
All dictionary words starting with "F".
6129 80
Table Dictionary: "G"
All dictionary words starting with "G".
6179 115
Table Dictionary: "H"
All dictionary words starting with "H".
61EC 94
Table Dictionary: "I"
All dictionary words starting with "I".
624A 9
Table Dictionary: "J"
All dictionary words starting with "J".
6253 28
Table Dictionary: "K"
All dictionary words starting with "K".
626F 130
Table Dictionary: "L"
All dictionary words starting with "L".
62F1 103
Table Dictionary: "M"
All dictionary words starting with "M".
6358 79
Table Dictionary: "N"
All dictionary words starting with "N".
63A7 78
Table Dictionary: "O"
All dictionary words starting with "O".
63F5 181
Table Dictionary: "P"
All dictionary words starting with "P".
64AA 14
Table Dictionary: "Q"
All dictionary words starting with "Q".
64B8 97
Table Dictionary: "R"
All dictionary words starting with "R".
6519 296
Table Dictionary: "S"
All dictionary words starting with "S".
6641 138
Table Dictionary: "T"
All dictionary words starting with "T".
66CB 63
Table Dictionary: "U"
All dictionary words starting with "U".
670A 15
Table Dictionary: "V"
All dictionary words starting with "V".
6719 133
Table Dictionary: "W"
All dictionary words starting with "W".
679E 4
Table Dictionary: "X"
All dictionary words starting with "X".
67A2 18
Table Dictionary: "Y"
All dictionary words starting with "Y".
67B4 3
Table Dictionary: "Z"
All dictionary words starting with "Z".
67B7 84
Table: Common Words
8259 434
Game status buffer entry at 8259
840B 214
Table: Locations
84E1 10
Room 00: "Empty"
84EB 10
Room 01: "Hansom Cab"
84F5 10
Room 02: "Steam Train (London Underground)"
84FF 10
Room 03: "Steam Train (In Picturesque Countryside)"
8509 10
Room 04: "Steam Train (Shunted Between Platforms)"
8513 13
Room 05: "Baker Street"
8520 16
Room 06: "Entrance Hallway"
8530 16
Room 07: "Hall"
8540 16
Room 08: "Your Room"
8550 13
Room 09: "Small Closet"
855D 13
Room 0A: "Parliament Street"
856A 13
Room 0B: "Scotland Yard"
8577 13
Room 0C: "Slater Street"
8584 13
Room 0D: "Disgusting Opium Den"
8591 13
Room 0E: "Aldergate Street"
859E 16
Room 0F: "Aldergate Station"
85AE 16
Room 10: "Platform One (Aldergate Station)"
85BE 13
Room 11: "Platform Two (Aldergate Station)"
85CB 13
Room 12: "Kings Cross Road"
85D8 16
Room 13: "Kings Cross Station"
85E8 16
Room 14: "Platform One (Kings Cross Station)"
85F8 16
Room 15: "Platform Two (Kings Cross Station)"
8608 16
Room 16: "Platform Three (Kings Cross Station)"
8618 13
Room 17: "Platform Four (Kings Cross Station)"
8625 13
Room 18: "Bishops Road"
8632 16
Room 19: "Paddington Station"
8642 16
Room 1A: "Platform One (Paddington Station)"
Used by the routine at E691.
8652 13
Room 1B: "Platform Two (Paddington Station)"
865F 13
Room 1C: "Buckingham Palace Road"
866C 16
Room 1D: "Victoria Station"
867C 16
Room 1E: "Platform One (Victoria Station)"
868C 13
Room 1F: "Platform Two (Victoria Station)"
8699 16
Room 20: "Camden Street"
86A9 19
Room 21: "Entrance Hall"
86BC 22
Room 22: "Passage"
86D2 16
Room 23: "Basils Bedroom"
86E2 16
Room 24: "Basils Kitchen"
86F2 13
Room 25: "Basils Dining Room"
86FF 13
Room 26: "Basils Library"
870C 13
Room 27: "Basils Yard"
8719 13
Room 28: "Sidmouth Street"
8726 19
Room 29: "Main Passage"
8739 13
Room 2A: "Reading Lounge"
8746 16
Room 2B: "Passage"
8756 13
Room 2C: "Major Ffoulkes Room"
8763 13
Room 2D: "Portman Street"
8770 16
Room 2E: "Tricias Entrance Hall"
8780 19
Room 2F: "Tricias Lounge"
8793 13
Room 30: "Tricias Kitchen"
87A0 13
Room 31: "Tricias Bedroom"
87AD 25
Room 32: "Main Street"
87C6 19
Room 33: "Cobden Lane"
87D9 19
Room 34: "Small Lane"
87EC 16
Room 35: "Leatherhead Station"
87FC 16
Room 36: "Platform One (Leatherhead Station)"
880C 13
Room 37: "Platform Two (Leatherhead Station)"
8819 19
Room 38: "Entrance Hall"
882C 19
Room 39: "Lounge Room"
883F 13
Room 3A: "Basils Library"
884C 16
Room 3B: "Basils Kitchen"
885C 16
Room 3C: "Small Yard"
886C 16
Room 3D: "Basils Bedroom"
887C 16
Room 3E: "Browns Front Gate"
888C 16
Room 3F: "Browns Front Door"
889C 19
Room 40: "Entrance Hall"
88AF 16
Room 41: "Large Kitchen"
88BF 13
Room 42: "Pantry"
88CC 16
Room 43: "Sitting Room"
88DC 16
Room 44: "Dining Room"
88EC 25
Room 45: "Long Passage"
8905 22
Room 46: "Long Passage"
891B 13
Room 47: "Browns Library"
8928 16
Room 48: "Browns Study"
8938 16
Room 49: "Master Bed Room"
8948 13
Room 4A: "Daphnes Room"
8955 13
Room 4B: "Guest Room"
8962 22
Room 4C: "Garden Path"
8978 16
Room 4D: "Winding Garden Path"
8988 19
Room 4E: "Winding Garden Path"
899B 25
Room 4F: "Winding Garden Path"
89B4 19
Room 50: "Winding Garden Path"
89C7 25
Room 51: "Winding Garden Path"
89E0 19
Room 52: "Winding Garden Path"
89F3 22
Room 53: "Winding Garden Path"
8A09 16
Room 54: "Winding Garden Path"
8A19 16
Room 55: "Winding Garden Path"
8A29 19
Room 56: "Winding Garden Path"
8A3C 19
Room 57: "Winding Garden Path"
8A4F 19
Room 58: "East Side"
8A62 22
Room 59: "West Side"
8A78 19
Room 5A: "South Side"
8A8B 22
Room 5B: "North Side"
8AA1 16
Room 5C: "Jones Front Gate"
8AB1 16
Room 5D: "Jones Front Door"
8AC1 16
Room 5E: "Library"
8AD1 13
Room 5F: "Small Room"
8ADE 22
Room 60: "Jones Entrance Hall"
8AF4 16
Room 61: "Sitting Room"
8B04 13
Room 62: "Kitchen"
8B11 16
Room 63: "Dining Room"
8B21 16
Room 64: "Small Passage"
8B31 13
Room 65: "Mrs Jones Room"
8B3E 16
Room 66: "Bails Front Yard"
8B4E 10
Room 67: "Old Mill Road"
8B58 13
Room 68: "Leatherhead Police Station"
8B65 10
Room 69: "Police Cab (Country Roads)"
8B6F 331
Table: Objects
8CBA 17
Object 00: "You"
8CCB 17
Object 01: "China Man"
8CDC 17
Object 02: "Inspector Lestrade"
8CED 17
Object 03: "Watson"
8CFE 17
Object 04: "Chief Constable Strak"
8D0F 17
Object 05: "Daphne Strachan"
8D20 17
Object 06: "Basil Phipps"
8D31 17
Object 07: "Major Percival FFoulk"
8D42 17
Object 08: "Gardener"
8D53 17
Object 09: "Cook"
8D64 17
Object 0A: "Maid"
8D75 23
Object 0B: "Local Police Man"
8D8C 17
Object 0C: "Local Police Man"
8D9D 23
Object 0D: "Tricia Fender"
8DB4 21
Object 0E: "China Mans Disguise"
8DC9 17
Object 0F: "Case"
8DDA 17
Object 10: "What Happened"
8DEB 17
Object 11: "Your Alibi"
8DFC 17
Object 12: "Your Address"
8E0D 26
Object 13: "Front Door"
8E27 24
Object 14: "Stairway"
8E3F 22
Object 15: "Your Door"
8E55 17
Object 16: "Oil Lamp"
8E66 27
Object 17: "Your Armchair"
8E81 27
Object 18: "Watsons Armchair"
8E9C 17
Object 19: "Daily Chronicle"
8EAD 17
Object 1A: "Note"
8EBE 19
Object 1B: "Your Money"
8ED1 19
Object 1C: "Money"
8EE4 18
Object 1D: "Hidden Door"
8EF6 29
Object 1E: "Hansom Cab"
8F13 25
Object 1F: "Cabbie"
8F2C 17
Object 20: "Money"
8F3D 29
Object 21: "Hansom Cab"
8F5A 25
Object 22: "Cabbie"
8F73 17
Object 23: "Money"
8F84 25
Object 24: "Steam Train"
8F9D 25
Object 25: "Steam Train"
8FB6 25
Object 26: "Steam Train"
8FCF 25
Object 27: "Steam Train"
8FE8 25
Object 28: "Steam Train"
9001 25
Object 29: "Steam Train"
901A 25
Object 2A: "Steam Train"
9033 25
Object 2B: "Steam Train"
904C 18
Object 2C: "Wide Stairway"
905E 24
Object 2D: "Large Oak Door"
9076 17
Object 2E: "Female Corpse"
9087 17
Object 2F: "Crumple Note"
9098 26
Object 30: "Heavy Oak Door"
90B2 26
Object 31: "Dining Room Door"
90CC 30
Object 32: "Plain Door"
90EA 24
Object 33: "Ornate Door"
9102 22
Object 34: "Daphnes Door"
9118 22
Object 35: "Bedroom Door"
912E 22
Object 36: "Wooden Door"
9144 28
Object 37: "Thick Heavy Door"
9160 22
Object 38: "Side Door"
9176 18
Object 39: "Sandstone Bridge"
9188 18
Object 3A: "Footbridge"
919A 24
Object 3B: "Deep Stream"
91B2 27
Object 3C: "Plush Sofa"
91CD 17
Object 3D: "Large Desk"
91DE 23
Object 3E: "Drawer"
91F5 21
Object 3F: "False Bottom"
920A 17
Object 40: "Bank Account Book"
921B 17
Object 41: "Note"
922C 20
Object 42: "Bookcase"
9240 17
Object 43: "Bloodstained Clothes"
9251 22
Object 44: "Solid Door"
9267 24
Object 45: "Sitting Room Door"
927F 22
Object 46: "Northern Door"
9295 17
Object 47: "Bloodstained Sofa"
92A6 17
Object 48: "Body"
92B7 22
Object 49: "Back Gate"
92CD 24
Object 4A: "Back Door"
92E5 18
Object 4B: "Thick Hedge"
92F7 17
Object 4C: "Basils Bed"
9308 17
Object 4D: "Basils Piano"
9319 17
Object 4E: "Gramaphone"
932A 22
Object 4F: "Window"
9340 19
Object 50: "Trash Pile"
9353 17
Object 51: "Torn Coded Note"
9364 17
Object 52: "Small Rubbish Bin"
9375 17
Object 53: "Ripped Coded Note"
9386 17
Object 54: "Fireplace"
9397 23
Object 55: "Burn Note"
93AE 21
Object 56: "Wall Safe"
93C3 17
Object 57: "Unfinished Note"
93D4 17
Object 58: "Folder"
93E5 21
Object 59: "Wall Safe"
93FA 17
Object 5A: "Letters"
940B 22
Object 5B: "Front Door"
9421 17
Object 5C: "Gun"
9432 17
Object 5D: "Large Rock"
9443 17
Object 5E: "Mrs Brown"
9454 23
Object 5F: "Mrs Jones"
946B 17
Object 60: "Herself"
947C 17
Object 61: "Plans"
948D 17
Object 62: "Innocent"
949E 17
Object 63: "Opium Den"
94AF 17
Object 64: "Old Man"
94C0 21
Object 65: "Old Mans Disguise"
94D5 17
Object 66: "Window"
94E6 22
Object 67: "Tricias Front Door"
94FC 17
Object 68: "German Agent"
950D 17
Object 69: "Old Mill Road"
951E 17
Object 6A: "Sale Location"
952F 17
Object 6B: "Guilty"
9540 17
Object 6C: "Idiot"
9551 25
Object 6D: "Police Cab"
956A 758
Game status buffer entry at 956A
9860 193
Table: Timetable
Holds character data.
Note for Sherlock himself the character ID can also be:
ID Byte Character
00 "You"
01 "China Man"
64 "Old Man"
Due to Sherlock being able to wear disguises.
994D 92
Game status buffer entry at 994D
99A9 14
Game status buffer entry at 99A9
99B7 44
Game status buffer entry at 99B7
99E3 14
Game status buffer entry at 99E3
99F1 633
Game status buffer entry at 99F1
9C85 28
Table: Character Actions
9CA1 1
Character State: Basil Phipps
9D10 3
Game status buffer entry at 9D10
9D2E 2
Game status buffer entry at 9D2E
9D45 3
Game status buffer entry at 9D45
9D70 3
Game status buffer entry at 9D70
9D90 5
Game status buffer entry at 9D90
9E48 2
Game status buffer entry at 9E48
9EC0 1
Character State: Daphne Strachan
9ECA 1
Character State:Cook
9ED0 1
Character State: Gardener
9F38 115
Game status buffer entry at 9F38
9FAB 30
Game status buffer entry at 9FAB
9FD4 2
Game status buffer entry at 9FD4
9FD6 3
Game status buffer entry at 9FD6
9FD9 2
Currently Processed Character Command Position
9FDB 2
Currently Processed Character Timetable Pointer
9FDD 2
Current Time Ticker
Holds a value between 0000 to FFFF and just keeps incrementing all throughout the game.
9FDF 2
Current Time
Holds the current in-game hours and minutes.
9FE1 1
Current Day Of The Week
Represents the current day of the week, where:
Byte Day
00 Mon
01 Tue
02 Wed
03 Thu
04 Fri
05 Sat
06 Sun
9FE2 2
Messaging: AM/ PM
Holds just the "a" and the "p" for AM and PM, as the "m" is already in the string and so doesn't change.
9FE4 3
Game status buffer entry at 9FE4
9FE7 7
Game status buffer entry at 9FE7
9FEE 26
Game status buffer entry at 9FEE
A008 1
Game status buffer entry at A008
A009 1
Game status buffer entry at A009
A00A 1
Game status buffer entry at A00A
A00B 1
Game status buffer entry at A00B
A00C 1
Game status buffer entry at A00C
A00D 2
Game status buffer entry at A00D
A00F 2
Game status buffer entry at A00F
A011 2
Game status buffer entry at A011
A013 2
Game status buffer entry at A013
A015 2
Game status buffer entry at A015
A017 2
Game status buffer entry at A017
A019 2
Game status buffer entry at A019
A01B 2
Game status buffer entry at A01B
A01D 1
Game status buffer entry at A01D
A01E 1
Game status buffer entry at A01E
A01F 3
Character Script Cycles
A022 4
Game status buffer entry at A022
A026 1
Game status buffer entry at A026
A027 1
Game status buffer entry at A027
A028 11
Game status buffer entry at A028
A033 1
Game status buffer entry at A033
A034 1
Room Display Parameter
A035 1
Room Graphics Parameter
A036 1
Currently Processed Character ID
A037 9
Game status buffer entry at A037
A11A 2
Game status buffer entry at A11A
A24D 16
Game status buffer entry at A24D
A2AA 1
Game status buffer entry at A2AA
A35D 3
Game status buffer entry at A35D
A59D 2
Game status buffer entry at A59D
A6D1 1
Game status buffer entry at A6D1
A6D2 1
Game status buffer entry at A6D2
A7EA 1
Game status buffer entry at A7EA
A9B5 2
Game status buffer entry at A9B5
AA71 59
Game status buffer entry at AA71
AAAC 1333
Game status buffer entry at AAAC
B16D 36
Game status buffer entry at B16D
B39C 1
Game status buffer entry at B39C
B4A2 1
Game status buffer entry at B4A2
B549 1
Game status buffer entry at B549
B6D6 4
Game status buffer entry at B6D6
B77E 1
Game status buffer entry at B77E
B934 2
Game status buffer entry at B934
BA13 13
Game status buffer entry at BA13
BF6E 11
Messaging: Current Date
C128 1
Game status buffer entry at C128
C1F4 1
Storage Decorative Line Width
C1F5 1
Game status buffer entry at C1F5
C1F6 4
Storage Decorative Line Screen Position
C1FA 1
Game status buffer entry at C1FA
C1FB 1
Game status buffer entry at C1FB
CB28 4
Game status buffer entry at CB28
CB79 2
Game status buffer entry at CB79
CC0B 3
Game status buffer entry at CC0B
D05A 10
Table: Tokens
D064 20
Table: Direction Tokens
D0DC 1
Game status buffer entry at D0DC
D6B8 1373
Game status buffer entry at D6B8